Playful Time Machines
Apply for PhD Positions Now
Closing date: 19 December 2022
Interview Date: 11 January 2023
Preferred Starting Date: February 2023
This is PlayTime
Hundreds of millions of people discover, explore and learn about our rich past through video games. We don’t know that much yet about how these ‘playful time machines’ really work, but we do know these games have a big impact on how we relate to the past in the present.
For example, did you know that?
Data from a survey by the VALUE Foundation
The PlayTime Team
PlayTime will be a core team of three
each one of us will be focusing on a separate but linked aspect of past-play
(Click the blue tooltips to find out more)
PlayTime will be looking for PhD candidates in fall 2022!
PlayTime is embedded in a lively community of play, game and heritage scholars at Leiden University’s Centre for the Arts in Society (LUCAS) and beyond. All team members are also members of the LUCDH, Leiden University’s Centre for the Digital Humanities.
But we won’t be doing this all by (or for) ourselves!
We want to share our ideas with you and hear yours, fellow time travelers!
That’s why we will be reaching out with:
- Weekly, live project updates on Twitch!
- Experiments we will be conducting together with you.
- Tools and ideas for investigating your own past-play!
- Fun and interesting IRL meetings like workshops and conferences. Not just meant for the academically inclined!
- Game jams connecting heritage and game professionals.
- A bunch of Open Access publications, data-sets, how-to’s,
- A listening ear and our expert advice for game makers and heritage professionals who want to understand more about past-play and each other’s work.
- Much, much more!