Playful Time Machines
This is PlayTime
Hundreds of millions of people discover, explore and learn about our rich past through video games. We don’t know that much yet about how these ‘playful time machines’ really work, but we do know these games have a big impact on how we relate to the past in the present.
For example, did you know that:
Data from a survey by the VALUE Foundation , find it here
PlayTime's Goals
PlayTime seeks to better understand how video games shape our experience of the past. With this knowledge, PlayTime wants to contribute to making past-play more interesting, diverse, and accessible.
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Create a foundational framework, including shareable data and tools, for a growing and exciting new scholarly field and thriving creative industry.
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Contribute to solving some of the challenges of our increasingly digital societies by demonstrating how they’re rooted in our past and our understanding of it.
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Improve how we experience the past through play, for and together with players, game makers, and ‘stewards of the past’.
Want to be a part of PlayTime?
The PlayTime Team
PlayTime is captained by a team of three.
(Click the blue tooltips to find out more)
Click here to learn more about the PlayTime Team: Angus, Corine, and Keerthi!
To check out our latest project insights, head on over to the Captains’ Log.
Catch us live on Twitch every other Friday at 15:00 CE(S)T! Find out more here.
Research Playground
Would you like to play our research as it happens?
Step into our Research Playground, a collaborative, interactive hypertext adventure where you play as a fearless (or fearful) traveler tasked with unraveling a spatio-temporal mystery. Unearth a not-so-ancient theoretical framework by exploring a haunted library, discover a secret museum exhibit filled with audiovisual wonders, and build up some first-rate ship’s maintenance skills along the way! Our beloved automaton, Petey, is here to help (and sometimes hinder) you on your journey, if you dare…